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Developer profile

Cody Marsengill

@Cod-e-Codes

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About Cody Marsengill

Developer building fast, durable, terminal-native tools in Go, Rust, and Python.

Duncan, SCCodēCodesJoined November 2021

Public repositories

Recently updated work from this developer

All on GitHub
Cod-e-Codes

ion-lang

Ion is a systems programming language transpiled to human-readable C. It enforces memory safety via move-only ownership and stack-local references (no GC). Concurrency is handled through a channels-only model backed by OS threads and structural Send checking.

6 0Rust
Cod-e-Codes

marchat

Terminal chat for developers: Go WebSocket server + Bubble Tea TUI client, optional E2E, reactions, DMs, channels, plugins, files, code snippets, admin UI. Backends: SQLite, PostgreSQL, or MySQL. Self-hosted.

137 9Go
Cod-e-Codes

Love2D-TestGame

A Love2D survival game featuring procedural world generation, enemy AI, and dynamic gameplay mechanics.

4 0Lua
Cod-e-Codes

rpg

A top-down action RPG built with LÖVE (Love2D). Features include combat, elemental spells, quests, caves with dynamic lighting, and a save/load system. Currently in active development with new areas, audio, and gameplay systems being added.

5 0Lua
Cod-e-Codes

CardGame

A turn-based card game built with Love2D featuring AI opponent, drag-and-drop gameplay, and comprehensive testing. Includes modular architecture with scene management, animation system, and responsive UI layout.

15 3Lua
Cod-e-Codes

devdash

Terminal-based developer dashboard built with Rust and Ratatui

9 0Rust

At a glance

82Public repositories
55Followers
46Following
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