@ColleagueRiley
I'm a software developer focused on building lightweight, low-level tools, primarily in C, that encourage clarity, simplicity, and better software design.
Recently updated work from this developer
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.
A lightweight single-header cross-platform library for general windowing
Simple-to-use single header modular font rendering library written in C.
A tutorial that explains how to create an OpenGL context for X11, WinAPI and Cocoa.
A tutorial that explains how to use macOS's Cocoa API in Pure-C.