@CosmoMyzrailGorynych
Game and software developer // Teacher. Creator of ct.js game engine and other fancy tools.
Recently updated work from this developer
💀 A dead-simple single-component UI framework for dead-simple apps. No offline compilation. Pug-like syntax.
Попытка сделать проекты на Unreal Engine 4 более стабильными
A node-based procedural texture generator, written in node.js and powered by WebGL
Reactive state management for Godot 4, inspired by Svelte's runes. Declare state, derive computed values, create side effects, and bind everything to your UI (or gameplay-related nodes!) — all with minimal boilerplate.
Minimal template that has everything you need to build Neutralino apps on Svelte and Typescript. Uses Vite for bundling.
Super Simple Collision Detection for JavaScript games! Modified for ct.js