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Public repository / DY-2026

GameDesignOS

Local-first game design OS for AI agents: turn sessions into evidence, experiments, reviewable decisions, and durable project memory—Human Gates and rollback.

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Language distribution

Share of source bytes reported by GitHub

Python98%
HTML2%

Recent activity

Latest commits on the default branch

AddedDY-2026 · Aug 17, 2026 Added deep eval suitesDY-2026 · Aug 13, 2026upDY-2026 · Jul 31, 2026Fix Windows wheel smoke and sync release stateDY-2026 · Jul 23, 2026Harden v1.3.0.dev0 portability and release readinessDY-2026 · Jul 23, 2026Add Uncertainty Ladder (UL) control layerDY-2026 · Jul 21, 2026Make runtime portable; compile routing from contractsDY-2026 · Jul 14, 2026Make ask route-only; add packaged evals & docsDY-2026 · Jul 12, 2026Fix next best action decision hintDY-2026 · Jul 9, 2026Merge pull request #9 from DY-2026/fix/schema-hardening-v1DY-2026 · Jul 9, 2026

Project details

Created May 2026 Updated Aug 2026 MIT License
agent-skillsai-agentsdecision-supportgame-analysisgame-designgame-design-toolsgame-developmentgame-research

Contributors

1
DY-2026's avatarDY-202682 commits