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Public repository / Tencent

puerts

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

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6.2KStars
867Forks
313Open issues
89Subscribers

Language distribution

Share of source bytes reported by GitHub

C++35%
C30%
JavaScript19%
C#9%
TypeScript3%
HTML3%
CMake1%
Objective-C<1%
Makefile<1%
Roff<1%
CSS<1%
Objective-C++<1%
Shell<1%
Batchfile<1%
PowerShell<1%

Recent activity

Latest commits on the default branch

docs(unity/test): 标注 il2cpp 下可能偶发失败的 GC 断言chexiongsheng · Oct 12, 2026低版本v8,ScriptObject或者Delegate引用的js对象不释放的问题,原因是v8::Persistent析构不会自动Reset,改为v8::Global可以解决问题chexiongsheng · Oct 10, 2026update to setup-android@v4chexiongsheng · Sep 29, 2026fix(unity/il2cpp): pass unboxed this when System.Object virtual call resolves to struct overridechexiongsheng · Sep 29, 2026fix(unreal): use FProperty constructors without EObjectFlags on UE 5.8 (#2364)kbrizov · Sep 20, 2026更新v8下载链接chexiongsheng · Sep 20, 2026按nuget最新的文档,不用长期的nuget api key,改为登陆获取临时api keychexiongsheng · Sep 5, 2026

Project details

Created Aug 2020 Updated Oct 2026 Other
dotnetjavascriptnodejsquickjstypescriptunityunrealenginev8

Contributors

8
chexiongsheng's avatarchexiongsheng3391 commitszombieyang's avatarzombieyang1157 commitsTangxinwei's avatarTangxinwei44 commitsrealybin's avatarrealybin41 commitsJayatubi's avatarJayatubi23 commitsthrow-out's avatarthrow-out23 commitsabo-coder's avatarabo-coder19 commits
package.json version 3.0.2 -> 3.0.3chexiongsheng · Sep 5, 2026
unity 3.0.3chexiongsheng · Sep 4, 2026
更新v8库,解决v8 WeakMap EphemeronRememberedSet 陈旧条目导致堆破坏的问题 见 https://github.com/puerts/backend-v8/issues/29chexiongsheng · Sep 4, 2026
jiangzhhhh's avatarjiangzhhhh19 commits