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Public repository / chrissotraidis

projectreach

Halo: Combat Evolved on iPhone, iPad and Mac. The Xbox edition with online matches of up to 128 players and the original campaign, plus Halo Custom Edition with its community servers. Bring your own game and build it on your Mac.

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117Stars
19Forks
0Open issues
1Subscribers

Language distribution

Share of source bytes reported by GitHub

C47%
Python31%
Objective-C19%
Shell2%
Ruby<1%
Objective-C++<1%
Scilab<1%
CMake<1%
Wolfram Language<1%
Assembly<1%

Recent activity

Latest commits on the default branch

README: say exactly which Xbox disc image to use, and simplify setup (#25)chrissotraidis · Oct 10, 2026HaloPad 0.3.9: fix building both editions (#24)chrissotraidis · Oct 10, 2026HaloPad 0.3.8: recipe sets the app version; README for the release (#23)chrissotraidis · Oct 10, 2026OpenCE 170, and the Xbox edition from any computer (#22)chrissotraidis · Oct 10, 2026Record OpenCE network 25 approval and iPad policy readbackchrissotraidis · Oct 10, 2026Merge pull request #21 from chrissotraidis/codex/opence-168chrissotraidis · Oct 10, 2026

Project details

Created Sep 2026 Updated Oct 2026
decompilationgame-porthalohalo-ceiosipadipadosiphone

Contributors

2
chrissotraidis's avatarchrissotraidis366 commitsCarlosSouza's avatarCarlosSouza1 commits
Document OpenCE 168 support and iPad resultschrissotraidis · Oct 10, 2026
Support OpenCE 168: voice chat listen-only, upstream touch overlay idle, memory watch frameschrissotraidis · Oct 10, 2026
Record main merge checks and the OpenCE 162 host-import gapchrissotraidis · Oct 9, 2026
Build one tested engine per release and follow compatible OpenCE versions without app updates (#20)chrissotraidis · Oct 9, 2026