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Public repository / kylezantos

design-motion-principles

A motion design skill with two modes — build interactive components with purposeful motion, or audit existing animations. Context-aware, per-designer guidance distilled from the published work of Emil Kowalski, Jakub Krehel, and Jhey Tompkins.

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Created Jan 2026 Updated May 2026 MIT License

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kylezantos's avatarkylezantos22 commits