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Public repository / oddurs

arkonk

A fast Rust arcade brick breaker with fixed-step swept physics and batched rendering

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Language distribution

Share of source bytes reported by GitHub

Rust97%
Shell3%
Handlebars<1%

Recent activity

Latest commits on the default branch

fix(audio): survive a failed or hung audio device at startup (#15)oddurs · Oct 10, 2026feat(render): build the game pieces in neon glass (#13)oddurs · Oct 8, 2026feat: support every language Steam offers, with Thai and Arabic (#9)oddurs · Oct 8, 2026feat: set the game in a glass instrument that adapts to any screen (#8)oddurs · Oct 8, 2026fix(audio): keep hidden test runs silent unless --show (#12)oddurs · Oct 8, 2026test: run graphical tests hidden on macOS unless --show (#11)oddurs · Oct 8, 2026chore: set the repo up for agents working in parallel worktrees (#10)oddurs · Oct 8, 2026feat: localize ARKONK into twelve languages with Noto type (#7)oddurs · Oct 8, 2026refactor: extract the simulation into the ark engine crate (#6)oddurs · Oct 8, 2026feat: harden saves, crashes, audio, and display; batch the renderer (#5)oddurs · Oct 7, 2026

Project details

Created Oct 2026 Updated Oct 2026 MIT License

Contributors

1
oddurs's avataroddurs22 commits