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Public repository / sunmachine

ntre-dev

NEOTOKYO;REBUILD - TF2 engine branch reimplementation and continuation of NEOTOKYO°

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Language distribution

Share of source bytes reported by GitHub

C++95%
C4%
CMake<1%
ReScript<1%
GLSL<1%
Squirrel<1%
Batchfile<1%
Makefile<1%
Shell<1%
PowerShell<1%
Python<1%
Assembly<1%

Recent activity

Latest commits on the default branch

Fix bots unable to initiate sprint away from frag grenades (#2180)sunzenshen · Oct 3, 2026Bots skip weapons they cannot reach when scavenging (#2186)sunzenshen · Oct 3, 2026Bots use or jump for a ghost they cannot walk onto (#2177)sunzenshen · Oct 3, 2026Re-path when a bot lands below its path (#2185)sunzenshen · Oct 3, 2026Bots retreat from excessively close enemies (#2178)sunzenshen · Oct 3, 2026Bots aim grenades based on predicted detonation point (#2172)sunzenshen · Oct 3, 2026Redefine bot ShouldHurry around objective urgency (#2166)

Project details

Created Jul 2026 Updated Oct 2026 Other Project website

Contributors

8
Rainyan's avatarRainyan781 commitsAdamTadeusz's avatarAdamTadeusz365 commitsnullsystem's avatarnullsystem270 commitssunzenshen's avatarsunzenshen136 commitsDESTROYGIRL's avatarDESTROYGIRL127 commitsAgiel's avatarAgiel58 commitsMasterkatze's avatar
sunzenshen · Oct 3, 2026
Prevent bots from getting trapped in AvoidBumpingFriendlies loop (#2181)sunzenshen · Oct 1, 2026
Fix silently entering/exiting water (#2151)Rainyan · Sep 30, 2026
Fix wrong FL_ONGROUND flag on player spawn (#2126)Rainyan · Sep 30, 2026
Masterkatze
30 commits
brysondev's avatarbrysondev19 commits