@heathen-engineering
Creating tools, resources and community for game developers of all types!
Recently updated work from this developer
On-demand macOS build compute for Heathen's FOSS Godot Foundation-tier addons. Not a source repo — triggered manually per release, builds from Codeberg.
Open-source foundation layer for our Steamworks integration. Provides Stats, Achievements, Leaderboards and User features via a lightweight toolkit of components and Unity centric static classes.
A tag-driven narrative graph system for Unity. Dialogue nodes are identified by GameplayTag dot-paths and connect through conditional player choices. A runtime processor walks the graph, maintains a persistent narrative GameplayTagCollection state, and fires events as the conversation progresses.
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A GDExtension that wraps the Steamworks SDK for Godot 4, exposing Steam features through a clean singleton API and strongly-typed data types. Fully functional as a standalone open-source addon. Forms the base layer for the commercial Toolkit for Steamworks extension.